Armies

Armies are led by Legates. Armies are comprised of Units which can be led by Knights, who may have Squires as apprentices (they do not contribute anything to any battles).

Wages
Armies need to be paid to keep morale up. Each troop requires £1 per chronum. If there are insufficient funds to pay the army, morale drops 10% per chronum this occurs.

Morale
Armies have a morale (percentage) that determines their likeliness to break in ground combat and flee. The morale of an army is modified as follows:


 * -25% if the army flees from a battle
 * +25% if the army wins a battle
 * +10% per chronum at a friendly estate
 * +1% per 100 honour of the House per chronum
 * -% of wages that were not paid

Natural morale cannot be raised higher than 100% and an army of morale less than 20% faces desertion.

A Legate's Leadership skill is added on top of the natural morale of the Army.

Desertion
An army with 20% or less morale suffers desertion of its units every chronum. 1d20 is rolled for each unit and if it is equal or more than the current Army morale, the unit deserts. All items are removed from play and any characters attached to the unit are returned to the nearest estate of their house.

Units
See Units

Movement
See Army Movement

Combat
See Ground Combat and Boarding Ships