Noble Houses

Each player controls their own Noble House which includes a number of Characters, Estates, Armies and Starships. There are also a number of Ancient Houses that predate the Civil War that are not run by players.

Name, Crest and Banner
Each Noble House has a unique name within the game.

Each also has a crest (coat of arms) and banner (flag) which is displayed in reference to them in a number of places. (note: not yet implemented)

Wealth
Each Noble House has its own fund of sovereigns which is used by Characters to let them accomplish different tasks. The Noble Houses acquire wealth through one of the following activities:
 * Rents on lands in their Estates
 * Taxation of the Population
 * Trade through the World Markets
 * Through Diplomacy

Honour
Each Noble House has an Honour rating which reflects how others view it as a respectable member of society. Honour is generally increased by behaving well towards your fellows and decreased for brutish or barbaric behaviour. Its affect can be felt throughout a Noble House's actions.

Some characters are particularly well or ill suited towards obtaining honour for their house.

Honour is obtained in the following ways: Honour is lost in the following ways: Honour primariily affects how other houses will view your house but it also has a direct effect on the following things:
 * Titles
 * Hosting a wedding
 * Attening a wedding
 * +1/10th of a prisoner's House's honour if a prisoner is pardoned
 * Hosting a wedding (if it goes badly, ie. not enough food or drink is made available for the invited guests)
 * -1/10th of a prisoner's House's honour if a prisoner is killed
 * 50% of a house's honour is lost if they attack an ally.
 * 100% of a house's honour is lost if they break an Oath of Allegiance
 * Emissary Petitions of another house's character
 * Army Morale
 * Worker Recruitment
 * (If negative) Fleeing workers / troops after an estate is captured

Glory
Each Noble House has a Glory rating which reflects how others view it as powerful member of the hierarchy. Glory is a measure of martial power. It can be obtained by some titles and by characters who engage in combat.

Some characters are particularly well or ill suited towards obtaining glory for their house.

Glory is obtained and lost in the following ways: Glory primariily affects how other houses will view your house but it also has a direct effect on the following things:
 * Titles
 * Winning or hosting Tournaments
 * Personal Combat
 * Ground Combat
 * Space Combat
 * Troop Recruitment
 * Rankings of all houses are sorted by their glory

Piety
Each Noble House has a Piety rating which reflects how others view it as God-fearing friend of the Church. Piety is obtained through tithes or having family members who are part of the clergy.

Some characters are particularly well or ill suited towards obtaining piety for their house.

Piety determines the pecking order of clerical appoints, see The Church.

Diplomatic Relations
See Diplomacy