Laws and Edicts

Laws and Edicts are enacted by the Emperor and Pontiff respectively. Each causes some modification to occur across all worlds.

Imperial Orders

 * Negotiate Truce: The Emperor puts in place a truce between two warring parties. If it is rejected, all houses gain a cassus belli on the rejecting party.
 * Swear Allegiance: The Emperor asks a noble house to swear allegiance to it. If it is rejected, all houses gain a cassus belli on the house.
 * Exile!: The Emperor exiles a character who gains the Exiled trait and his house loses 10% of its honour.
 * Estate Confiscation: The Emperor confiscates an estate for his own house. If it is rejected, all houses gain a cassus belli on the house.

Church Orders

 * Free Slaves: The Pontiff requests all slaves at the specified estate must be made freemen immediately. If rejected, the house loses 25% of its piety.
 * Heretic!: The Pontiff declares a character a heretic, who gains the Heretic trait and his house loses 10% of his piety
 * Estate Confiscation: The Pontiff confiscates an estate for the Church (it is removed from the game). If rejected, the house loses 25% of its piety.