Population

Each estate is composed of three types of populations (not including the nobility which form characters): slaves, freemen and artisans.

Slaves
Slaves are indentured workers captured in battle or fallen into debt by not paying taxes. They are the lowliest workers on an estate doing the menial / dirty jobs. They do not pay taxes.

Freemen
Freemen are able-bodied workers given jobs that require some basic skills. If they fail to pay taxes, or their estate is captured by an enemy house, they will fall into slavery. Recruited at Trade Halls.

Artisans
Artisans are trained workers who have been given advanced skills. They are an investment of the Noble Houses and given the most delicate jobs. Whilst they pay taxes, failure to pay does not end in slavery nor does being captured by another Noble House.

Wages
Population are paid per chronum a wage set by the estate. They will then attempt to buy the necessities of life with that wage, saving any money left over. At the end of each year they must also pay taxes to the Estate based on its tax level and provided the House has a chancellor to do the tax collecting.

Morale
A population's morale determines its efficiency for all buildings that use that kind of worker. The baseline is 100% which is reduced by a proportion depending on how much of their needs are not met.

Populations Needs By World Season
Food is Grain, Meat or Fish

Drink is Mead, Beer or Wine.

Clothing is Fur, Cloth or Silk

Savings
Population who have money left over after trying to buy their needs on the world market will spend a proportion of the money left over equal to 100% minus current morale trying to meet their needs on the black markets of the world. Example: Slaves at an estate with 71% morale will use 29% of their savings trying to meet their basic needs on the black market.

There is no morale benefit to this kind of purchase nor are items removed from the world market unlike normal purchases which populations make initially.

The rest of their savings is saved for the future including paying annual taxes if applicable.

Emancipation
In the rare occasions when your estate has NO freemen and needs at least some and has SPARE slaves (ie. not working buildings), then you will emancipatie spare slaves up to the required number of freemen to work your buildings. This occurs AFTER production - so you will lose out on that particular chronum's production cycle.

Order of Population Actions
Population will act in the following order:
 * 1) Paid wages
 * 2) Buy needs in order of artisans then freemen and finally slaves
 * 3) Pay taxes (first chronum of each year) - enslavement occurs if taxes not paid, no edict of emancipation
 * 4) Calculated morale
 * 5) Automated production
 * 6) Emanicpation if no freemen, some spare slaves and freemen are required at the estate